Rummikub is a tile-based game for two to four players, combining elements of the card game rummy and mahjong. Players take turns putting down tiles from their racks into sets (groups or runs) of at least three. In the Sabra version (the most common and popular), the first player to go out scores a positive score based on the total of the other players' hands, while the losers get negative scores. There are 104 number tiles in the game (valued 1 to 13 in four different colors, but duplicated) and two jokers. An important feature of the game is that players can work with the tiles that have already been played.


Labyrinth. Find the shortest route through the a-maze-ing Labyrinth and you'll be the winner. This game is designed for 2-4 players aged seven years and up, and the aim is to reach all your treasures and targets, using the shortest possible route through the Labyrinth, and to be the first back to the start point. 

But there's a twist; the structure of the Labyrinth can change at any time as players manipulate the route to either make a path easier for themselves, or block that of an opponent. A fun game for the whole family!

Labyrinth is the perfect family game, ideal for up to 4 players, aged 7 and up. 
The clever and unique game play ensures an even playing field for players of all ages; so young children, teenagers, parents and grandparents all have an equal chance to win. 
As the walls are constantly moving, no two games are ever the same, which means it always exciting. 


Playing Cards

Playing cards is a fun way to teach kids basic skills such as counting, taking turns, strategy and being a good sport, of course!


Rush Hour. This mind-challenging game works like a traditional sliding puzzle, but kids say it’s better because they like moving the miniature plastic cars and trucks to clear traffic jams.


Zingo. Bingo with Zing! Zingo is a fast-paced variation of bingo. Players try to fill their Zingo cards with matching picture tiles from the Zingo Zinger. The first player to fill his or her card wins! Two sided Zingo cards wllow for more or less competitive game play. Zingo teaches shape and pattern recognition, and improves observation and short term memory skills.


Tomy Pop-Up Pirate Game. The game is simple. The unlucky pirate is pushed into the top of a brown plastic barrel, readying the spring mechanism for his eventual launch. Players then take turns pushing colorful plastic swords into holes on the side of the barrel, one by one until finally someone releases the spring and sends the poor little pirate on his way. Whoever makes the pirate pop loses, until the next round at any rate.


Spot It Junior With 6 adorable animals on each card, Spot it Jr.! Animals is the ideal matching game for kids under 7. As always, there is one, and only one, matching animal between any 2 cards. Little ones will love matching over 30 colorful animals and making all their sounds! Spot it Jr.! is a fun way to sharpen kids’ cognitive speed and visual perception skills. The variety of images will challenge all ages.


Pop the pig game. Everyone takes turns to roll the die to see how many chomps the pig will take. Push down the pig's head to chomp the burger. With every pump, the pig's stomach will get bigger, bigger, and bigger. But don't feed him too much because if he pops, you lose!


The Sneaky, Snacky Squirrel Game Your forest friends are hungry in The Sneaky Snacky Squirrel Game and they need your help! Spin the spinner, squeeze the matching colored acorn with your Squirrel Squeezers, and place it into your log. Be the first to fill your log with delicious acorns and you win! You could also spin pick an acorn, steal an acorn, or lose an acorn, so be strategic, little squirrel! The Set Includes: one set of Squirrel Squeezers, 20 colored acorns, four logs, one game spinner, and game board which doubles as packaging! Develops matching, sorting, strategic thinking, hand eye coordination, fine motor skills, and pre handwriting skill. Grades Pre-K and up.


Buckaroo is a game of physical skill, intended for children aged four and above.  Play centers on a simple articulated plastic model of a donkey named Roo (or Buckaroo). The donkey begins the game standing on all four feet, with just a blanket on its back. Players take turns placing various items onto the donkey's back. They must do so very gently, as a delicate spring mechanism inside the donkey will be triggered by excess vibration—if it is triggered, the donkey bucks up on its front legs, throwing off all the accumulated items. The player who triggered this buck is knocked out of the game, and play resumes. The winner is the last player remaining in the game. In the (unlikely) event that a player manages to place the last item onto the donkey's back without it bucking, that player is the winner.


Snap circuits or Snap circuits Junior Snap Circuits® makes learning electronics easy and fun! Just follow the colorful pictures in our manual and build exciting projects such as a flying saucer; alarms; doorbells and much more! You can even play electronic games with your friends. All parts are mounted on plastic modules and snap together with ease. Enjoy hours of educational fun while learning about electronics.

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